The dialogue boxes for sprite expressions are being coded and will be done shortly. Most of the other sprite placement has been done. "Inspect Ass Evolved Phase #2" will be formatted relatively soon, but there's a lot of work involved in assigning sprite expressions to dialogue boxes. The playtesting version will be updated periodically as those fill in, even if there aren't any new scenes.
DearEditor has started working on the apartment map, as well as a background for interaction with Korra in the apartment. Once those are done, we'll be making some art assets for locations, quests, and jobs, switching our focus from scenes to gameplay until we're comfortable with the presentation of the game. With that, we'll be able to produce a true demo version of the game, rather than just scenes and buttons. Scenes and buttons are very nice, but it doesn't represent our vision well enough.
I don't want to make too many specific promises, so there may be some assets missing here and there, but the new version we're planning will feature over a dozen quests, including half of a major questline, three jobs, public services, and all content for Obedience and Corruption levels 0-40, plus a few scenes from levels 40-100.
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Wednesday, October 19, 2016
Friday, October 14, 2016
Villain Trainer - General Update
World Hero Trainer - General Update
We're still working out the kinks in the assembly line, to take the analogy too far, but we hope to at least have a new playtester version out in the next few days. It will be rather more fleshed out than anything we've made so far. Improvements include longer narrative, use of sprites outside CGs, and sprite expressions in the dialogue boxes during CGs. This patch is going to be so big and so beautiful, folks. Believe me. #YUUUGE
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
Wednesday, October 5, 2016
Villain Trainer - General Update
World Hero Trainer - General Update
I've made a lot of promises since I started working on Korra Trainer. Some have come true; others, not so much. Most of my time has been spent writing the game, and I believed that everything would turn out alright so long as I kept writing. Now, I have a whole game's worth of words, but no game. Formatting has always held me back, but I've had enough of it hanging over my head.
Therefore, I have decided to bring a new member to our development team. Preferring to stay anonymous, he will henceforth be in charge of formatting Korra Trainer, taking scripts and making them code-ready. He will decide the sprite expressions for Mister and Korra, as well as the in-CG expressions for Korra. That may sound easy to some, but when you're dealing with anywhere from 300-1000+ individual lines of dialogue and narrative for any given scene, it's a lot more work than you might give the task credit.
Assembly lines make projects go much faster, yeah?
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
Therefore, I have decided to bring a new member to our development team. Preferring to stay anonymous, he will henceforth be in charge of formatting Korra Trainer, taking scripts and making them code-ready. He will decide the sprite expressions for Mister and Korra, as well as the in-CG expressions for Korra. That may sound easy to some, but when you're dealing with anywhere from 300-1000+ individual lines of dialogue and narrative for any given scene, it's a lot more work than you might give the task credit.
Assembly lines make projects go much faster, yeah?
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
Monday, September 26, 2016
Villain Trainer - General Update
Despite the occasional long bout of silence, we've always been working on the game. It's hard to know where to begin. The game's progression has been mapped out. Currently, six build-up events have been written. After that comes Undress, Grope, and Cunnilingus, all of which have had the art completed. Auxiliary is now working on Handjob, as well as additional changes for the war room.
Learn more about Villain Trainer on Patreon and follow us on Twitter to never miss an update!
Learn more about Villain Trainer on Patreon and follow us on Twitter to never miss an update!
World Hero Trainer - General Update
Despite the occasional long bout of silence, we've always been working on the game. I'm pretty happy with the writing state of all the private favors, so that's what I've been up to. Now I undertake the monstrous task of formatting all of it so that it's ready to be coded. So, that should be fun...
Anyway, about the lack of updates: I've just felt really bad and despondent over not having playable content to release, so I've been waiting until I had a more concrete idea of a schedule to do so. I also didn't want to release an art-incomplete version of anything. Now, I feel comfortable with the amount of art we have, in regards to Korra and Mister sprite expressions and Korra CG expressions.
I'm aiming to have most or all of the scenes (that we currently have art for) by the middle of October at the soonest, though we'll be releasing them as they're completed. Once "Inspect Ass - First Phase" is coded, then I'll have a clearer idea of when the rest of the scenes will be ready. Hopefully, that will be in the next couple of days, for playtesting. After that, we'll finally release that "Titfuck - Evolved Phase #1" scene.
Naturally, we'll be returning to weekly updates. I think we'll have at least two new scenes out by then.
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
Anyway, about the lack of updates: I've just felt really bad and despondent over not having playable content to release, so I've been waiting until I had a more concrete idea of a schedule to do so. I also didn't want to release an art-incomplete version of anything. Now, I feel comfortable with the amount of art we have, in regards to Korra and Mister sprite expressions and Korra CG expressions.
I'm aiming to have most or all of the scenes (that we currently have art for) by the middle of October at the soonest, though we'll be releasing them as they're completed. Once "Inspect Ass - First Phase" is coded, then I'll have a clearer idea of when the rest of the scenes will be ready. Hopefully, that will be in the next couple of days, for playtesting. After that, we'll finally release that "Titfuck - Evolved Phase #1" scene.
Naturally, we'll be returning to weekly updates. I think we'll have at least two new scenes out by then.
Learn more about World Hero Trainer on Patreon and follow us on Twitter to never miss an update!
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